Elven Thief
Prime Requisite: Dexterity and Intelligence. +5% bonus XP for
Dex 13+ and Int 13-15; +10% bonus XP for Dex 13+ and Int 16-18. Other Requirements: Intelligence of 9 or higher. Max
Level: 20 Hit Dice: 1d4-1 (min 1) per level up to level 9, +1 hp per level thereafter Armour: Leather
armour only. Cannot use a shield. Weapons: Any one-handed melee weapon or missile weapon. Special Abilities:
Open Locks, Find Traps, Remove Traps, Climb Walls, Move Silently, Hide in Shadows, Pick Pockets, Hear Noise, Backstab; infravision;
extra languages (elf, gnoll, hobgoblin, orc); 1 in 3 chance to detect secret and hidden doors; immunity to ghoul paralysis;
bonus magic spells; better saving throws; at level 4, 80% chance to read any normal language; at level 14, automatically takes
half damage from dragon breath
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Spells |
Level |
Experience |
1 |
2 |
3 |
4 |
5 |
1 |
0 |
1 |
- |
- |
- |
- |
2 |
3,200 |
2 |
- |
- |
- |
- |
3 |
6,400 |
2 |
1 |
- |
- |
- |
4* |
12,800 |
2 |
2 |
- |
- |
- |
5 |
25,600 |
2 |
2 |
1 |
- |
- |
6 |
52,000 |
2 |
2 |
2 |
- |
- |
7 |
96,000 |
3 |
2 |
2 |
1 |
- |
8 |
210,000 |
3 |
3 |
2 |
2 |
- |
9 |
320,000 |
3 |
3 |
3 |
2 |
1 |
10 |
520,000 |
3 |
3 |
3 |
3 |
2 |
11 |
770,000 |
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|
|
|
12 |
1,020,000 |
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|
|
|
13 |
1,270,000 |
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14** |
1,520,000 |
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|
|
|
15 |
1,770,000 |
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|
|
|
|
16 |
2,020,000 |
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|
|
|
|
17 |
2,270,000 |
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|
|
|
|
18 |
2,520,000 |
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|
|
|
|
19 |
2,770,000 |
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|
|
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|
20 |
3,020,000 |
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* gains 80% chance to read any nonmagical writing ** automatically takes
half damage from dragon breath
Saving Throws
Level |
1-3 |
4-6 |
7-9 |
10-20 |
Poison/Death Ray |
12 |
8 |
4 |
2 |
Magic Wands |
13 |
10 |
7 |
4 |
Paralysis/Turn to Stone |
13 |
10 |
7 |
4 |
Dragon Breath |
15 |
11 |
7 |
3 |
Rod/Staff/Spell |
15 |
11 |
7 |
3 |
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